:: First Person Training Simulations

Tools and models built into mōsbē today are based on technology from BreakAway's leading role as a developer of entertainment games in the real-time strategy genre. This means that they are designed and optimized for a strategic perspective of a third-person view - it's also why mōsbē is uniquely suited for the leadership perspective.

But BreakAway has also developed technology to support the creation of an immersive individual-level, hands-on training simulation.

Pulse!!, a virtual clinical learning lab for medical professionals, required BreakAway to develop a set of models and editors that support curriculum development, teaching and testing capabilities, a first-person user perspective and interface - and a complex proprietary model of the human body.

Tools to Teach and Evaluate Critical Decision-Making Abilities

While first-person perspective is made possible within Pulse!!, the emphasis is not on task-based skills practice - it's all about critical decision-making. The design of Pulse!! and its technology focuses on decisions - and sequences of decisions - that users take in order to gather information to reach a conclusion. In this case, it's clinical decisions and diagnostics made in order to diagnose a critically ill patient. The curriculum tools underneath the simulation are tracking the decision-making process - not the degree of skill involved in performing a particular procedure.

This technology provides unique tools for an end-user to develop new decision-making curricula with - such as:
  • Interior environment generator
  • First-person interface
  • Curriculum modules and case editors
  • SCORM- and LMS- compliance

As we continue to work on the cutting-edge technology demanded by the Pulse!! project itself, BreakAway is also evaluating how to create discrete tools and editors from the core technology to create a "first-person" toolset for the mōsbē product line.

Based on BreakAway experience with Pulse!!

 Video Clip
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December 1 - 4
Orlando, FL
 I/ITSEC 2008






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     © BreakAway Ltd., 2008